_area | |
_calc_data | |
_coord | A coordination system |
_elmpool | Small fixed size data elements management |
_event | |
_ex_rt | |
_free_obj | |
_free_objs | |
_geo | Geometry data of a shape or a group of shape |
_grad_stop | |
_mb_action | Basic class of animation actions |
_mb_chgcolor | |
_mb_progm | A program describe a series of actions to animate shapes |
_mb_progm_complete | |
_mb_rotate | Animation action to rotate a coordinate |
_mb_shift | Animation action for relative shift a coordination |
_mb_timer | |
_mb_tman | |
_mb_visibility | |
_mb_word | A word is a set of concurrent actions in a program |
_mouse_event | |
_ob_factory | Observer factory |
_observer | Observer of observer pattern |
_paint | Base of paint types |
_paint_color | Solid color paint |
_paint_linear | Linear gradient |
_paint_radial | Radial gradient |
_redraw_man | Manage redrawing of shapes (graphic elements) |
_sh_path | Implement respective objects for SVG path tag |
_sh_rect | |
_sh_text | |
_shape | A grahpic shape |
_shnode | |
_subject | Subject of observer pattern |
_tank | Information about a tank elf |
_tank_bullet | Information about bullet elf |
_tank_rt | Runtime information for tank, this game/example |
_X_kb_event | |
_X_kb_info | |
_X_MB_runtime | |
bang | |
brick | |
bullet | |
bush | |
calculator_scr | |
mud | |
rock | |
svg2code_ex | |
tank1 | |
tank2 | |
tank_en |